PISTOL DRILL: WE ATTEMPT THE "BAN HAMMER" QUAL AND FAIL!

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This is a fun drill that isolates several factors in your shooting. Your fundamentals will matter on the follow up shots, your form and grip will matter on the draw, it forces multiple ready positions and forces reloads in both systems. It's a solid drill to cover multiple fundamentals and while it's not an overly difficult drill....normally.

Under the right circumstances, it can test you as as shooter.

We are not above learning with you guys as we do drills and focus on training. The reality is, you need to train under different circumstances, environments and temperatures to test yourself and your equipment. 22 degree weather with a stiff breeze tested us. The lube we used started to freeze and not being able to feel your fingers made the fine motor skills suffer. This is a drill that Dustin and I have passed on multiple shooting events and passed cold with no warmups. Here, we show you that we both had a bad day and learned that we both suffer in cold weather without the right layers and just flat out didn't perform. Welcome to the real world.

Who could have easily edited this or ran it until we passed like many other YouTubers but the integrity of training and showing failures for peer review is how we evaluate each other and keep pushing ourselves and our peers to do better.

Happy New Year everyone, I hope you are prepared to train with us for 2026.

This months giveaway is a Stroup knife done up for Immediate Action Armor. We look forward to seeing you guys run this drill over the next month!

Overt Industries Keyboard Warrior "Ban Hammer" Drill.

Overt Ban Hammer Qualification
Rifle @ 10 yards = x2 15 round mags
From Low Ready - 3 rounds - 2.5 seconds
From Low Ready - 3 rounds - 2.5 seconds
From High Comp - 3 rounds - 2.5 seconds
From High Comp - 3 rounds - 2.5 seconds
From Low Ready - 1 round head shot - 2 seconds
From High Comp - 1 round head shot - 2 seconds
From Low Ready - 1 round (Speed reload) - 1 round – 4 seconds
From Low Ready - 3 rounds (Move to kneeling) 3 rounds – 4 seconds
From High Comp - 3 rounds (Move to kneeling) 3 rounds - 4 seconds
From Low Ready - 1 rounds head shot (Move to kneeling) 1 round head shot- 4 seconds
26 torso, 4 head shots

Pistol @ 10 yards = x2 15 Round mags
From draw - 3 rounds - 3.5 seconds
From draw - 3 rounds - 3.5 seconds
From low ready - 3 rounds - 2.5 seconds
From low ready - 3 rounds - 2.5 seconds
From draw - 1 round head shot - 2.5 seconds
From draw - 1 round head shot - 2.5 seconds
From draw - 1 round - (Speed reload) - 1 round - 5 seconds
From draw - 3 rounds - (Move to kneeling) 3 rounds - 5 seconds
From draw - 3 rounds - (Move to kneeling) 3 rounds – 5 seconds
From draw - 2 rounds head shots - 5 seconds
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