Blender’s proportional editing tool is one of those hidden gems that can instantly speed up your workflow. Instead of moving just a single vertex at a time, proportional editing lets you influence all the nearby geometry with smooth, natural falloff.
???? Why this is useful:
Quickly shape terrain and landscapes from a flat grid
Add organic variation to otherwise rigid models
Sculpt large areas without needing sculpt mode
Experiment with different falloff types (smooth, random, sharp, etc.) for creative effects
Perfect for creating mountains, waves, cloth-like deformations, or rough surfaces
???? Why this is useful:
Quickly shape terrain and landscapes from a flat grid
Add organic variation to otherwise rigid models
Sculpt large areas without needing sculpt mode
Experiment with different falloff types (smooth, random, sharp, etc.) for creative effects
Perfect for creating mountains, waves, cloth-like deformations, or rough surfaces
- Catégories
- Tutoriels Sculptures
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